RO STUDIO / COMPOSITION GUIDE
Roblox poses for readable thumbnail composition
A useful pose makes the game action understandable at a glance. Treat it as a composition decision and keep the available editing method clear.
Begin with the action
Decide what the player should understand: escaping, fighting, collecting, building, or meeting another character. Choose a silhouette and title space that support that one action.
Current presets frame images
Ro Thumbnail’s standard browser controls move, crop, scale, and lean a rendered Avatar image. They are useful pose references for a thumbnail, but they are not joint-level R6/R15 poses and should not be described as custom animations.
Reference-guided AI is optional
Up to eight owned reference images can guide the automatic generation service. The service chooses its internal processing route; the creator chooses the game facts and reference images. Generated anatomy, accessories, and actions can be wrong, so compare every output with the real Avatar and game before export.
The GLB rig stays experimental
The local GLB experiment loads an authorized GLB asset. With recognized common bone names it can adjust the head and arms, apply preset poses, and capture a transparent PNG. Universal R6/R15 support and public community pose publishing are not claimed.
Judge the finished thumbnail
Review the result at feed size, check that the subject is not hidden by the headline, and confirm that the implied action exists in the game. Export only after that manual truth check.
Open the thumbnail studio → · Read the complete maker guide · Plan Avatar GFX · Review control limits · Study layout examples